Harrow CoderDojo

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Key Details

通常のイベント: 毎週 日曜日. 11:30午前 - 1:00午後

This club runs in-person events

Volunteers needed

Address

Greenhill Library Perceval Square, College Rd, Harrow, HA1 1GX

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Description

Learn how to build a website, create an app or a game, and explore technology in an informal, creative, and social environment. This course is for young people aged 4-7, 8-10 and 11-13.

For more information, contact: harrowcodeclub@gmail.com or 02089226614

Please bring:

  • A laptop or tablet
  • A parent! If you are 12 or under, your parent may need to with you during the event. This is very important.

Subscribe to this club

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今後のイベント

重要: 参加する若者が 13 歳未満の場合、イベント期間中は親または保護者が同伴する必要がある場合があります。

Harrow Code Club – Physics Through Coding: Functions & Blocks – Part 2

15 11月 2026, 11:30 - 1:00午後

残りチケット数は15枚です

詳細

🧩 Turn repeated code into powerful building blocks!

This Sunday at Harrow Code Club, we’ll continue our Physics Through Coding: Functions & Blocks session and move from learning the idea of functions to actually using them inside a project.

Last week we introduced functions and reusable blocks, but we didn’t get enough time to begin the main project. This week, children will pick up from where we left off and put those ideas into practice.

📅 Sunday 15 November 2026
🕦 11:30 am–1:30 pm
📍 Greenhill Library, Harrow

🎮 Scratch – Custom Blocks & Reusable Code

Scratch learners will explore how custom blocks can make projects easier to build, understand and improve.

Children will work with:

sequences

loops

custom blocks

repeated actions

movement and timing

testing and debugging

They will learn how to take a repeated set of instructions and turn it into a reusable block.

More confident children can add:

inputs to custom blocks

different movement values

repeated animations

extra challenges

their own extensions to the project

🐍 Python – Functions in Action

Python learners will continue with functions and start applying them inside a practical coding project.

They will explore:

defining functions

calling functions

passing values into functions

returning or reusing results

breaking a larger problem into smaller steps

avoiding repeated code

debugging functions

Children will be encouraged to explain:

What does my function do?
Why am I using a function here?
What happens when I change the values?

🔬 Physics Through Coding

We’ll connect functions and blocks to ideas such as:

movement

speed

direction

timing

repeated motion

measurement

cause and effect

Children will experiment with changing values and observing how those changes affect what happens on screen or in their program.

Our learning approach will be:

Plan → Code → Test → Debug → Improve → Explain

🌟 Build towards a finished project

The aim this week is not just to understand what a function is, but to use functions and blocks to build something meaningful.

Children who have already completed the core challenge will be encouraged to customise, extend and improve their project.

By the end of the session, we want each child to be able to explain:

What did I create?
Where did I use functions or blocks?
How did they make my code better?

✅ Free to attend
💻 Please bring a laptop if possible
👨‍👩‍👧 An adult must stay with each child
🎟️ Booking is required
🌱 Beginners are welcome
🤒 Please don’t attend if you are feeling unwell

This session forms part of our Physics Through Coding and Creative Computing programme, supported by the Institute of Physics.

We look forward to another fun, hands-on session of coding, problem-solving and experimentation.

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